Monthly Archives: June 2014

Horror – The Unresolution

In response to:¬†http://www.teemingbrain.com/2012/11/12/to-suffer-this-world-or-illuminate-another-on-the-meanings-of-horror/#comment-179778   I agree with most of this article, save for a few points. Firstly, I think that Ligotti’s answer is a cop out, or at least a retreat from the true heart of the question. His answer to “why horror” seems to be “because people want to know that other people feel […]

Commercialization, Art, and Innovation (from my Twitter feed)

. . .INCEPTION. . . Inspired by: @dirtytea: reddit crashed this great Ubisoft Game review, here’s a grab. Spot on: http://t.co/Rm5VlDXceb @dirtytea: cont… http://t.co/Ph5Yn7yQ4p & http://t.co/jorsHYEnln “Ubisoft game” article underscores a fine question about criticism. When a publisher keeps making the same game while leaving old problems unaddressed, at what point do we stop tolerating […]